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1.
Zusammenfassung.   Die intelligente Ressourcenadaption ist eine der gro?en Herausforderungen für die n?chste Generation mobiler Navigationssysteme. Da man typischerweise mehrere Fortbewegungsarten oder Verkehrsmittel kombinieren muss, um an einen Zielort zu gelangen, muss sichergestellt werden, dass mobile, allgegenw?rtige Navigationshilfen dies über eine jeweils situationsangepasste Benutzerschnittstelle unterstützen. Der notwendige Wechsel zwischen verschiedenen Positionierungstechnologien soll für den Endbenutzer m?glichst unbemerkt bleiben. Im folgenden wird ein hybrides Personennavigationssystem vorgestellt, das die in bestimmten Fortbewegungssituationen verfügbaren Positionierungstechnologien und deren Genauigkeit optimal nutzt, um die Pr?sentation der Wegbeschreibung auf verschiedene Endger?te und Ausgabemodalit?ten sowie die kognitive Ressourcenlage des Benutzers zu adaptieren. Eingegangen am 28. Februar 2001 / Angenommen am 8. August 2001  相似文献   
2.
地方公共图书馆积极参与"文化拥军"、"智力拥军"活动,必须坚持合作双赢、服务创新、管理科学、量力而行和保证安全等五大原则.  相似文献   
3.
利用短信群发系统实现图书馆的移动服务   总被引:7,自引:0,他引:7  
从短信群发系统的基本原理入手,探讨了利用短信群发系统实现图书馆移动服务的可行性及优势,并构建了一个低成本短信群发系统的模型。  相似文献   
4.
This paper reports research results of the proposed experiential learning using a game-based educational material. The educational material was an application running on a mobile device and was supported for learners to study university library instruction. During the experiential learning, the learners answered several quizzes provided from the educational material. The quizzes were including experiential contents such as actually to find an academic journal or to reserve a learning room. In order to evaluate learning effectiveness of the experiential learning, this research made a comparative experiment. The experimental group used the educational material and the control group used another educational material of e-learning (non-experiential) but the contents was almost same as the contents of the experiential learning. The comparative experiment took several evaluation elements such as pre-/post-test scores, delayed-test scores and learning motivation scores based on IMMS of ARCS model. The experimental results revealed that experiential learning was superior for the several elements of these metrics. This research, furthermore, analyzed learner's operation data to the educational material and learner's behavior data during the learning in the experimental group. The analyzing results showed three types of the learning behaviors and indicated that an instructor needs to adopt suitable instructional design to each type to bring superior learning effectiveness.  相似文献   
5.
The use of the internet and social media have changed consumer behavior and the ways in which companies conduct their business. Social and digital marketing offers significant opportunities to organizations through lower costs, improved brand awareness and increased sales. However, significant challenges exist from negative electronic word-of-mouth as well as intrusive and irritating online brand presence. This article brings together the collective insight from several leading experts on issues relating to digital and social media marketing. The experts’ perspectives offer a detailed narrative on key aspects of this important topic as well as perspectives on more specific issues including artificial intelligence, augmented reality marketing, digital content management, mobile marketing and advertising, B2B marketing, electronic word of mouth and ethical issues therein. This research offers a significant and timely contribution to both researchers and practitioners in the form of challenges and opportunities where we highlight the limitations within the current research, outline the research gaps and develop the questions and propositions that can help advance knowledge within the domain of digital and social marketing.  相似文献   
6.
基于响应式网页设计的理念、特点,对比分析传统期刊网站与响应式网页设计的价值特性,以“用户为中心”对期刊网站在个人电脑和不同移动设备平台上的文字、图片及控件等信息进行自适应分析及重构设计,为期刊用户在移动设备上访问期刊网站提供新的解决方案和参考,对于期刊网站的建设具有较好的实践意义和指导意义。  相似文献   
7.
A novel method for mobile robot simultaneous localization and mapping   总被引:2,自引:0,他引:2  
INTRODUCTION A key prerequisite for a truly autonomous robot is that it can simultaneously localize itself and accu-rately map its surroundings (Kortenkamp et al., 1998), which is known as Simultaneous Localization and Mapping (SLAM), which, when phrased as a state estimation problem, involves a variable number of dimensions. Murphy and Russell (2001) adopted Rao-Blackwellized particle filters (RBPFs) as an effective way for representing alternative hypotheses on robot paths and ass…  相似文献   
8.
The ubiquity and educational potential of mobile applications are well acknowledged. This paper proposes six theory-based, pedagogical strategies to guide interaction design of mobile apps for young children. Also, to augment the capabilities of mobile devices, we used a humanoid robot integrated with a smartphone and developed an English-learning app that applied the design strategies to this environment. Our observations of children's one-on-one use support the promise of the strategies and the combined use of robots and mobile devices to be a viable option to help optimize mobile learning.  相似文献   
9.
本文主要进行RTP/RTCP与TCP协议的比较,着重分析RTP/RTCP协议对分组网上视频业务Qos的保证。在IP电话的实现中编码后的数据流采用RTP/RTCP协议来打包传送。结果表明,开发出的软件实时性好。  相似文献   
10.
在最需要诚信的今天,缺失真诚、失信于人已成为国人无奈的日常话题,刘震云针对信息时代因为手机带来的信任危机和情感状态的困境,写出了迄今自认为最好的小说《手机》,实现了对自己文学创作的一种超越。作为《手机》的电影编剧,刘震云同时还根据文化消费市场的需要,先写电影剧本再写小说,并把小说与影片捆绑一起推向市场,作为一个“触电”极为成功的小说作家,实现了小说与电影、艺术与市场的双赢。  相似文献   
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